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Daldos

Daldos

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Devlog

  • Devlog 4
    March 24, 2021 by Not Friendly Games
    1
    #3D, #Dice, #Local multiplayer, #Multiplayer, #Turn-based Strategy, #Unity
    What has been done in the past time: customize the beauty of the environment; we worked with the light; tested and screwed up the new UI; made a highlight of possible warriors for action; caught bugs... Continue reading
  • Devlog 3
    March 15, 2021 by Not Friendly Games
    1
    #3D, #Dice, #Local multiplayer, #Multiplayer, #Turn-based Strategy, #Unity
    Once again, we share what happened over the past week: finished with the layout of the elements on the game stage; hung the sound track in the menu and in the game party; tested the UI during the part... Continue reading
  • Devlog 2
    March 09, 2021 by Not Friendly Games
    2
    #3D, #Dice, #Local multiplayer, #Multiplayer, #Turn-based Strategy, #Unity
    What has been done in the past week: 95% UI rendered; UI is fully configured; the main menu sections are fully customized; on the calibration build, a number of bugs related to the main gameplay were... Continue reading
  • Devlog 1
    March 01, 2021 by Not Friendly Games
    1
    #daldos, #devlog, #viking, #strategy, #production
    - rendered and configured UI; - the "Main Menu" is assembled; - the "Settings" menu item is written"; - a randomizer of dice is written and assembled; - the main gameplay is written and assembled; - w... Continue reading
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