Devlog
- March 24, 2021 by Not Friendly Games1#3D, #Dice, #Local multiplayer, #Multiplayer, #Turn-based Strategy, #UnityWhat has been done in the past time: customize the beauty of the environment; we worked with the light; tested and screwed up the new UI; made a highlight of possible warriors for action; caught bugs... Continue reading
- March 15, 2021 by Not Friendly Games1#3D, #Dice, #Local multiplayer, #Multiplayer, #Turn-based Strategy, #UnityOnce again, we share what happened over the past week: finished with the layout of the elements on the game stage; hung the sound track in the menu and in the game party; tested the UI during the part... Continue reading
- March 09, 2021 by Not Friendly Games2#3D, #Dice, #Local multiplayer, #Multiplayer, #Turn-based Strategy, #UnityWhat has been done in the past week: 95% UI rendered; UI is fully configured; the main menu sections are fully customized; on the calibration build, a number of bugs related to the main gameplay were... Continue reading